![]() The main dividing point is in resolution. In terms of visual settings, texture filtering takes a hit in quality next to the 4K mode too, as does the presentation of shadows - but otherwise the two are like-for-like in core asset quality, draw distances and effects. The idea is simple: contain the target resolutions to a lower figures, and attempt to hit 60fps insteaed. The new performance mode for Xbox One X users is a less clear-cut success, but worth having as an option. For our money, the 4K mode on Xbox One X gives the smoothest, best-looking take on The Witcher 3 outside of the PC space. Bearing in mind the sustained 25fps refresh on PS4 Pro during the Crookback area especially, it's a surprise to see its rival winning out in performance as well. It's difficult to interrupt the game with even an occasional stutter in detail-rich environments like Novigrad too, showing there's still clearly lots of headroom for the console. With the 4K mode selected, key stress points like Crookback Bog and Heatherton village run at a flawless 30fps on Xbox One X. In terms of gameplay, it's fair to say that Xbox One X does push on to a higher level with an extra perk in performance. Checkerboarding aside, the visual feature set is much the same between both machines, but this one area alone sees Xbox One X pull aside. That is, with one exception: Xbox One X uses an even higher quality setting for shadows, giving a visibly clearer outlines to distant shade. This includes enhanced ambient occlusion, shadows and textures, all bringing it up to par with PS4 Pro's quality presets. On its blog, developer CD Projekt Red has outlined additional visual upgrades, reserved for the 4K mode. A full breakdown of The Witcher 3's enhanced Xbox One X patch, comparing 4K and performance modes - plus how it stacks up against PS4 Pro.īut this patch is about more than just the pixel count. Compared to Xbox One X, which adds an extra pass to these elements for a cleaner (if softer) frame, it puts Microsoft's console in pole position in terms of image quality, but the truth is that owners of both mid-gen refresh consoles get great results for their UHD displays, with super-sampling in place for 1080p users. Side-by-side with X's native output, the checkerboarding technique still works brilliantly, and the only real downside here is a faint stippling effect on moving edges, largely hidden by the game's motion blur.Īnother curious quirk of PS4 Pro's approach is an apparent lack of post-process anti-aliasing added to the pipeline, meaning coverage on tree outlines is often left raw. By contrast, PS4 Pro makes use of a checkerboard method to push its own 4K image. While there's a scope for it to go even lower (there's literally a huge open world here with a multitude of possible tests), an 1800p to 2160p range still falls within a perceptual threshold in delivering a superb result on 4K display. As an example, galloping around the notorious Crookback Bog - an area renowned for its impact on performance - sees the image resolve to a lower 3200x1800. However, the catch is that resolution drops in more intensive areas. Look to the sky, wander around interiors, or explore less GPU-intensive environments, and the game has never looked sharper. In Xbox One X's case we're getting a huge boost in pixels rendered with this mode, and even though it's capped at a familiar 30fps ceiling, the engine is capable of hitting 3840x2160 in less taxing areas. The 4K mode is ambitious when considering a standard Xbox One largely ran the game at 1600x900. On paper, CD Projekt Red's latest release should be the definitive console release, but just how does the package on Xbox One X stand up to the recently released PS4 Pro patch? But the real surprise is the inclusion of a performance mode that prioritises 60fps gameplay, albeit at a much lower pixel-count. ![]() Two new options are added with this update: a 4K mode that puts the emphasis on hitting a native 3840x2160 at 30 frames per second, falling back on dynamic resolution scaling to ensure a consistent gameplay experience. ![]() The Witcher 3's enhanced Xbox One X patch gives us more than we expected.
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